Saved attributes remain even after ending preview!
3absh
Member Posts: 601
This is something new.
When doing something on preview mode, the saved attributes remain for following previews.
Is there any way to disable this?
Comments
Yes, i'd noticed this too with the latest version of Gamesalad - it makes it very difficult to test projects!
I've just gone back to GS v1.25.80 where this doesn't happen.
That's right,
Now I must close the program and re-open it again in order for the saved attributes to reset.
I wish Gamesalad gave us the option at least if we want the saved attributes to remain or not, ugh
@abuabed84 - I'm sure this must be a bug as it makes testing games far more time consuming.
@ForumNinja are you guys aware of this??
I mentioned this in the release thread. Didn't get any acknowledgement, sadly. This is an issue that has appeared and been fixed in the past, so hopefully it's something easy to rectify.
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I think it's good. Not for every project but i think it should be an option.
Agreed. For some projects and on specific 'test runs' this would be great, but unless it can be disabled, it's a bug.
I think there was some acknowledgement.
http://forums.gamesalad.com/discussion/95945/mac-creator-release-1-25-84-is-available-high-sierra-fix#latest
edit: looks like that was after your post in this thread. My bad. But they are aware of it at least.
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I just tried 1.25.80
The scene doesn't open at all on High Seirra..
This is getting really frustrating