Help with a 'for loop' kinda thing
Hi guys,
I have a problem that I'm not beeing able to solve, I was wondering if you could help me:
I'm creating a very simple educational game. It's about recycling.
I have 6 actors: Plastic, Metal, Paper, Glass, Batteries and Trash and 8 images for each actor.
Actors must be spawned in this order with 2 second interval, but at each round they should have a new image, until 8th.
I've created an atribute wichActor (Int) and a Spawner that every 2 seconds spawns a diferent actor and adds 1 to wichActor. (working fine)
Now, I can't get the 'changing image at each turn' to work...
So you can have a better ideia, I got this almost working but everything random.
https://youtube.com/watch?v=QqaSQehEmes
Now I was asked to keep a specific order for the actors... And I'm freaking out... I just need a for loop..
Can someone help me please?
Thanks in advance,
fropt
Comments
@fropt
I am a bit confused as to what you are asking now.
What do you mean by "each turn"? Should the items spawn in a specific order, but start with a new item (next in line) each time the level starts?
Are you still having an issue with the "change image" behavior?
You can rename your images to "item_1.png", "item_2.png", etc.
Then you can use the Change image behavior thus:
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Hi,
sorry took me so long to reply.. It's kinda stupid we don't get notified by email when someone replies to a subject we created or responded.
I've solved the issue, thank you. I've used atribute changing and tables.
Explanation : the game's about recycling. I have 6 actors: Plastic, Metal, Paper, Glass, Batteries and Trash..
Actors are spawned in this order with 2 second interval with a specific order.
When the last actor (e.g. Trash) is spawned, the cycle begins again.
The thing I was looking for was, instead of having 48 actors I wanted 8 actors with a diferent image at each spawn. For example:
Round 1
Plastic(water_bottle.png) Metal(soda_can.png) Paper(card_box.png) Glass(beer_botle.png)...) etc...
Round 2
Plastic(plastic_fork.png) Metal(sardine_can.png) Paper(news_paper.png) etc...
Anyway, it's a solved issue, thank you all for your time and effort