Non-GS Paid Contract Work
DeadlySeriousMedia
ArizonaMember Posts: 838
Hi!
I'm currently working a contract position designing and developing for a separate company from myself. They have expressed the need for a programmer because the leads they did have did not follow through. In the mean time I'm building a prototype in GS, however, the final game would require the ability to pull data in from a server to update certain aspects of the game, either in real time or every 'x' minutes. It would also require FB and Twitter functionality. Unfortunately async and FB integration are not yet available in GS.
They mentioned a preference for Objective C. Experience in xCode or Cocos2D are also acceptable.
I have been asked to reach out to any communities I frequent and see if anyone with experience is both interested and available. I also this having some knowledge with GameSalad is a plus since that's what the prototype build will be done in.
So, let me know if you are interested and I can get you in touch with my contact.
Thanks.
I'm currently working a contract position designing and developing for a separate company from myself. They have expressed the need for a programmer because the leads they did have did not follow through. In the mean time I'm building a prototype in GS, however, the final game would require the ability to pull data in from a server to update certain aspects of the game, either in real time or every 'x' minutes. It would also require FB and Twitter functionality. Unfortunately async and FB integration are not yet available in GS.
They mentioned a preference for Objective C. Experience in xCode or Cocos2D are also acceptable.
I have been asked to reach out to any communities I frequent and see if anyone with experience is both interested and available. I also this having some knowledge with GameSalad is a plus since that's what the prototype build will be done in.
So, let me know if you are interested and I can get you in touch with my contact.
Thanks.
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