changed out my pngs to smaller file sizes now crashes everytime HELP!
jetsetcrash
Member Posts: 17
So I got a little over eager with my first game and noticed on the home page that after designing one level a title scene and a reset scene I was already up to 11.2mb! I deleted some audio files and got it down a few mb. I then went and imported smaller pngs where I had been using a larger image then necessary. Down to 4.6mb...better! Now game salad crashes everytime I try to preview in the application and in the web browser. I saw this thread:
http://gamesalad.com/forums/topic.php?id=946#post-5290
they mention how the scene icons were blank on the home screen for the crashing scenes, My title scene is blank in the icon as well and my level one scene shows one of the older graphic elements I threw away. Is this causing the problem? Should I delete game salad and reinstall. I realy don't want to start my project over from scratch...
http://gamesalad.com/forums/topic.php?id=946#post-5290
they mention how the scene icons were blank on the home screen for the crashing scenes, My title scene is blank in the icon as well and my level one scene shows one of the older graphic elements I threw away. Is this causing the problem? Should I delete game salad and reinstall. I realy don't want to start my project over from scratch...
Comments
I've had this happen before where I deleted some graphics that I uploaded, and then the game was crashing because something was off...
Were any of the sounds or graphics that you deleted associated with any rules within that level?
Sometimes it's like finding a needle in a haystack, but search through some of your rules and make sure none of them have blanks in the expression editor.
If you've deleted either graphics or sounds that were once used in rules within actors, make sure you check that those actors rules haven't changed.
Trust me, this has happened to me on a game I spent months on, and I eventually figured out a rule had a blank in the expression editor
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should i look at the xmls?
Thanks for advising me to go over it with a fine tooth comb...
I had that same prob too! All my levels were crashing, so one by one I started to delete actors until I ruled out which "Actor" Was causing the problem
Then it's onto what rule INSIDE the actor is causing it...
Finally after looking at one of my collide rules in my MANY rules in that one actor, I found in the expression editor a variable was missing, one tiny little blip can make all the difference!